Undertale 3d Boss Battles Script Pastebin 🔥

# Define the Bone enemy class Bone: def __init__(self): self.position = (0, 0, 0) self.velocity = (0, 0, 0) self.hp = 10

# Check for collisions for enemy in enemies: if player.collides(enemy): player.take_damage(10) Undertale 3d Boss Battles Script Pastebin

def update(self, dt): self.position += self.velocity * dt # Define the Bone enemy class Bone: def __init__(self): self

# Define the boss: Sans class Sans: def __init__(self): self.hp = 100 self.attack_speed = 1.5 self.move_speed = 2.0 0) self.velocity = (0

def attack(self): # Perform a lazy attack ( shoots a single bone ) bone = Bone() bone.velocity = (0, -5, 0) enemies.append(bone)