Renpy Editor Save Patched -

def get_save_prefix(): # If running in dev/editor mode, use a different prefix dev = getattr(renpy.config, 'developer', False) or getattr(renpy.config, 'debug', False) return "dev_" if dev else ""

def __getstate__(self): return {'item_id': self.item_id, 'qty': self.qty} renpy editor save patched

def save_with_version(slot, label=None, meta=None): if meta is None: meta = {} meta['game_version'] = getattr(store, 'game_version', '1.0') meta['save_format_version'] = SAVE_FORMAT_VERSION renpy.save(slot, label, meta_data=meta) def get_save_prefix(): # If running in dev/editor mode,

init python: SAVE_FORMAT_VERSION = 3 # bump when you change serialization format False) or getattr(renpy.config

init python: import pickle, renpy

def patched_make_save_name(slot): prefix = get_save_prefix() return prefix + (orig_make_save_name(slot) if orig_make_save_name else "save%03d" % slot)