Games Dev — Cb

public void Run() { while (isRunning) { // Handle events HandleEvents();

public GameLoop() { isRunning = true; }

private void HandleEvents() { // Handle user input and other events } cb games dev

private void Update() { // Update game logic and state } public void Run() { while (isRunning) { //

class GameLoop { private bool isRunning; public GameLoop() { isRunning = true